‘Avatar: The Way of Water’ VFX Artists on Creating Realistic Water in a CG World

When Avatar first came out in 2009, it used cutting-edge VFX technology to bring the jungle world of Pandora to life. The alien flora and fauna and the indigenous 10-foot-tall blue-skinned Na’vi looked so real. Even more so when watching it in 3D. More than a decade later, director James Cameron gives audiences a reason to revisit Pandora with the highly anticipated sequel Avatar: The Way of Water. The sequel explores new territories and utilizes newer natural elements like water. The latter of which has never been done before.

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