Recently Netflix has released the first “season” of Castlevania, a gory, animated version of the beloved Konami series featuring our favorite vampire killers trying to take down Dracula. I am a huge fan of Castlevania, from the platformer NES days to its Metroidvania-style games on the DS; I was curious to see how they would portray the game in a show format. There is definitely some potential if given to the right people. With only being four episodes long, how does show fare with the original material?
Long story short, some work is required but it is a good start.
Continue reading “Reviewing Netflix’s ‘Castlevania’ from a ‘Castlevania’ Junkie”
The NES was my staple console for the majority of my childhood. While I did not have many games at my disposal, games like Double Dragon and Double Dragon II were titles that I played just about every day on my own and with friends. I still consider Double Dragon II to be one of my favorite NES games and it influenced my tastes in games I play today. To celebrate the 30th anniversary of the series’ creation, Arc System Works recruited many of the original crew that made the original game to make a brand new sequel in the form of the 8-bit games I cherished as a child. When hearing about this news, I was excited and skeptical at the same time. The nostalgia side of me wanted it but would it be enough to maintain my interest in the current era of video games?
Continue reading “Stumbling Down Memory Lane with ‘Double Dragon IV’”
This week, a classic Nintendo video game celebrated a landmark anniversary. In September 1985, the first iteration of Super Mario Bros. was released for the Famicom system in Japan. Three decades later, the Italian plumber with the 40″ vertical and suspect accent has become a cultural phenomenon the world over.
To mark Nintendo’s crowning achievement in making all of us feel super old, the Nerds convened around the old Roundtable to share some of their Super Mario memories.
Continue reading “NOCs of the Roundtable: Super Mario Memories”
I had just finished teaching my fifth grade class in Japan when I heard the news that the President of Nintendo, Satoru Iwata, passed away due to bile duct cancer. The news was a slap to the face to me; I had just been talking about Splatoon to some of my students. While I am not as close to Nintendo as I was when I was a child, I cannot deny to say that Mr. Iwata’s work in the company hadn’t influenced my life.
Continue reading “Remembering Nintendo’s Satoru Iwata”
“The Lion King. Disney. Safe bet,” I hear my mom say in the other room. And with that, my family is off to the movies.
Movies seem safe. An escape, a way to forget about everything that has just happened.
The Lion King opened in June, but it’s now October. Only one small theater near us is still playing it, but tickets are only a couple of dollars. The theater is empty except for my mother, my brother, my sister, and me. My sister has just turned six. My brother is seven. I am thirteen.
The lights dim and the film begins. Everything is fine. This feels good; it’s a nice escape. The colors are bright, the music pleasant.
Continue reading “In Which I Seek My Father”