Decolonizing My Fandom

Dr. Who. Star Trek. The Twilight Zone. The Night Stalker. Monty Python’s Flying Circus. Battlestar Galactica (the original series) E. E. “Doc” Smith. JRR Tolkien. David Eddings. Margaret Weiss & Tracy Hickman. Joseph Campbell. The Avengers (tv show and comic), Spider-Man, The Uncanny X-Men, DC’s Trinity and on and on and on. What do all of these pieces of geek-pop have in common? They were all generated from the minds of (mostly) white men.

Not that there is anything inherently wrong with this, but it begs the question: Do I actually like this stuff, or is it all part of some kind of indoctrination into the dominant culture? Continue reading “Decolonizing My Fandom”

Introducing: Mary Jane Watson

Okay my fellow NOCs, there are just a few truths we need to acknowledge when it comes to Spider-Man on the big screen. Out of five films, only one of them, Spider-Man 2, was any good. The rest were bloated messes that robbed Spidey of any and all joy. Tobey Maguire was a decent Peter Parker but not the best Spidey. Andrew Garfield was just the opposite. Spider-Man was done an injustice.

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Race, Politics, and the Third Self: Why We Need Iron Fist and Ms. Marvel to be Asian American

It’s been quite a while since I’ve contributed anything, but with the news that Iron Fist has a showrunner and also with Donald Trump wasting our time and being overtly bigoted, I thought it was an opportunity to look at the importance of introducing more POC characters in our fiction, and the importance of identity, on a wide range of levels.

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Missing Polygons: Asians, Race, and Video Games

I’ve been playing video games for as long as I can remember. From my dad giving me four quarters — and no more than that — to spend at a video game arcade, to sleepovers at friends to play Atari 2600, to playing text-based adventure games on the Apple IIe, to helping my friend defeat shadow Link, to Doom to Half Life 2 to Knights of the Old Republic to Plants vs. Zombies to the Last of Us… OK, you get the idea. And for most of my early years, I had no problem that, in roughly 99% of the games I played, the protagonist was either a white male or a white elf or a white looking quasi-human.

It didn’t matter to me because it was drilled into my head that being white was the norm. Which is a bit weird because the neighborhood I grew up in was predominantly working class and poor people of color and American Indian. It wasn’t like I was trying to be like everyone around me (that came later), it was like being white was an escape. Escape from where I was, escape from people of all colors blaming families like mine for the Vietnam war, escape from a rainbow of bullies chasing me and calling me chink. And video games are in many ways the ultimate escape. Even more than films or books, you can get lost in lovingly rendered worlds and realities. You can effect a positive outcome and become a great hero or villain if you work hard and you don’t quit. But you better be OK with playing a white man, because you often won’t have a choice.

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Race and Gender in The Diamond Age

Author/Epic Beard Man Neal Stephenson wishes to announce: *Spoiler Alert*

“The difference between stupid and intelligent people – and this is true whether or not they are well-educated – is that intelligent people can handle subtlety. They are not baffled by ambiguous or even contradictory situations – in fact, they expect them and are apt to become suspicious when things seem overly straightforward.” — Constable Moore, The Diamond Age

Neal Stephenson’s 1995 science fiction classic, The Diamond Age: Or, A Young Lady’s Illustrated Primer, blew me away when I first read it as an idealistic NOC-in-training. I interpreted it as a heartwarming coming-of-age story about a down-and-out little girl named Nell who stumbled upon a copy of the Primer, a multi-disciplinary interactive textbook designed to train an upper-class girl to adulthood. She saves herself and the world through what she learns from the Primer. Girl power! The end!

It turns out, upon a recent re-reading, that I failed to recognize about ten other layers of the onion, all of them much heavier than the idea of an interactive book for girls. There is Stephenson’s grim portrayal of the future of China, for one, as well as his prediction that the boundary lines between people will not be drawn on a geographic plane, but rather by culture, and people will form tribes based on race, religion, or other creeds.

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N.O.C. Nerd of Color — Updated for 2013

Thanks Keith for creating this site and inviting me! I revised my 2010 Origin Story for 2013. Check it out:

I’ve told this story a million times: when I was young, my father kept me off the streets and saved much needed money buying me the toys I wanted by getting me a library card and teaching me to walk to the Franklin Avenue library, and there began my love of books and stories.

What I’ve written less about is the books I gravitated towards: books about mythological monsters, Greek gods and heroes, King Arthur and the Knights of the Round Table, Lord of the Rings, my older sister’s Elfquest collection and X-Men comic books. And the secret of many a nerd of color from the ‘hood: my lifelong devotion with role playing games such as Dungeons and Dragons, and Vampire: the Masquerade.

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