Nintendo Rocks the House at E3 2021 With a Heap of New Announcements

During Nintendo’s nearly 40-minute E3 2021 presentation, viewers got a look at a huge selection of new titles, forthcoming, DLC, and surprise announcements that sent social media into an understandable frenzy.

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Geoff Keighley’s Summer Game Fest is a Bright Spot in Tumultuous Times

I first saw Geoff Keighley on G4TV back in my early teens and after noting his passion for games, his quirky presentation, and his overall excitement to share some good news, I knew I had finally found some long lost brother who became infinitely more successful than me, and rightly so. Geoff’s been an icon in the entertainment and gaming industry for the last two decades and while his reputation precedes him, there still never seems to be a shortage of excitement when he hits the stage to share a famous WORLD PREMIERE.

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Flight School Studio’s ‘Stonefly’ is a Must-Play Indie Game

This week, the folks at Flight School Studios and MWM Interactive released their indie mech title, Stonefly. The adventure game is a chill yet wholly beautifully exploration of legacy, resource gathering and mech building, as players follow Annika Stonefly in her search for her father’s stolen rig. After a late-night excursion, Annika mistakenly leaves the garage door storing the mech wide open, leaving it victim to a theft that launches our main character on her journey through dangerous and captivating flora and fauna.

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20 Iconic Bethesda Games are Coming To Xbox Game Pass

Earlier this week, Phil Spencer, the head of Xbox, officially announced their acquisition of ZeniMax Media, the parent company of Bethesda Softworks. Speculations of the move had been mounting for months leading up to the multibillion dollar acquisition of one of gaming’s most robust publishers. In a sweetening of the pot today, Xbox announced the 20 blockbuster titles joining their Game Pass library by the week’s end.

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Botched Release of ‘Cyberpunk 2077’ Proves it May Not Have Been Worth All the Hype

I remember back in 2006 when our most pressing concern as gamers was the introduction of the now-infamous Horse Armor Pack for The Elder Scrolls IV: Oblivion, a seemingly innocuous $2 cosmetic bundle for your mount that is known to many as the genesis of microtransactions. From in-game currencies and season passes, to multiple editions of games and their exorbitant expansion packs, the culture of “games as a live service” has dominated the last decade of gaming news.

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Why ‘Spider-Man: Miles Morales’ for PS5 Brings Me So Much Black Boy Joy

My first real experience as the famous web-slinger, in a purely polygonal sense, came in the year 2000, when my dad surprised me with a copy of Spider-Man for the original PlayStation. I couldn’t believe what I was experiencing, and the elation that came from donning original and secret costumes as our one and only friendly, neighborhood Spider-Man was something my little heart could hardly contain at the time.

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A Washed Up Gamer Goes to E3

There were more than 68,000 total attendees at E3 this week, and I’m almost certain all of them have been gaming more than I have in the past five years. I’m retired. Too many consecutive days of realizing I’d played through the night until dawn had me putting the sticks down. Not to mention, I just can’t keep up with these kids. I’m washed.

Yet here I got the fortunate opportunity to cover E3 for NOC in the conference’s first year open to the public. I had to do this, for the culture, for the kid inside who never finished Mario 2, and for the same kid that reached the end of Streets of Rage and chose to kill my brother to take over the gang.

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Stumbling Down Memory Lane with ‘Double Dragon IV’

The NES was my staple console for the majority of my childhood. While I did not have many games at my disposal, games like Double Dragon and Double Dragon II were titles that I played just about every day on my own and with friends. I still consider Double Dragon II to be one of my favorite NES games and it influenced my tastes in games I play today. To celebrate the 30th anniversary of the series’ creation, Arc System Works recruited many of the original crew that made the original game to make a brand new sequel in the form of the 8-bit games I cherished as a child. When hearing about this news, I was excited and skeptical at the same time. The nostalgia side of me wanted it but would it be enough to maintain my interest in the current era of video games?

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