NOC Interview: Quintin Smith of People Make Games on “Roblox Exploitation”

Like many games finding a surge in popularity at the height of the pandemic, Roblox has amassed a following that could rival the likes of Fortnite with its appeal to younger audiences. However, after weeks of careful research, Quintin Smith, journalist and presenter at People Make Games, discovered that Roblox frequently, and unflinchingly, exploits young video game developers on its platform.

Continue reading “NOC Interview: Quintin Smith of People Make Games on “Roblox Exploitation””

DevTalks: Deana Galbraith and Barbara Sotolongo of Captilight Games Studio

The Nerds of Color loves us some indie games and our latest DevTalk is with a studio that looks to capture Japanese culture in organic and mesmerizing ways. Path of Kami by Captilight Games Studio is a heartwarming story about family, mortality, and culture. In it, you play as the spirit of a wolf, Kazeyo, who has passed away and sets off on an adventure to navigate trials of the Mortal World.

Continue reading “DevTalks: Deana Galbraith and Barbara Sotolongo of Captilight Games Studio”

DevTalks: Fabien Weibel, Indie Game Developer of ‘Haven Park’

Indie game development is a precious process, especially for Fabien Weibel. The animator and game developer took to focusing on his passion project during last year’s pandemic, and after pouring hundreds of ours into the making of it he finally released Haven Park this summer. We had the chance to catch up with Fabien to talk Haven Park and also his approach to creating the Animal Crossing-like game under the conditions of the pandemic.

Continue reading “DevTalks: Fabien Weibel, Indie Game Developer of ‘Haven Park’”