Earlier this month, Rockstar Games announced that Grand Theft Auto: The Trilogy – The Definitive Edition was dropping on PlayStation 5, Xbox Series X|S, Nintendo Switch, PlayStation 4, Xbox One, and the Rockstar Games Launcher. The long awaited remastered collection of some of Grand Theft Auto‘s most iconic titles is finally within reach, and today Rockstar Games shared more details about the trilogy coming November 11.Continue reading “Rockstar Games Shows Off ‘GTA Trilogy’ Enhancements”
It’s not GTA 6 news but it is significant gaming news nonetheless. Today, Rockstar Games announced that the long awaited (and long rumored) Grand Theft Auto: The Trilogy – The Definitive Edition is coming later this month to PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and the Rockstar Games Launcher on PC.Continue reading “Rockstar Games Announces ‘Grand Theft Auto: The Trilogy – The Definitive Edition’”
As nerds of colour, we’re all too familiar with the conundrum: what do we do when our geeky fare is both awesome and offensive at the same time?
It’s a problem born of the simple fact that the creative teams behind some of our favourite nerd media — comic books, video games, board games, and movies — tend to be overwhelmingly White and male, fostering a sort of nerd-bro culture that too often gets the voices and narratives of women and people of colour horribly wrong (an issue well-discussed on last week’s epic Hard NOC Life podcast episode featuring industry insiders Larry Hama and Joe Illidge). Often, the arguably racist or sexist mistreatments of non-White, non-male characters — while offensive — is a symptom of a much larger weakness in a comic’s creative team, resulting in a book that can be easily dismissed as universally bad. Take, for example, the much-anticipated upcoming Mighty Avengers book, which Illidge predicted in last week’s podcast was unlikely to succeed due to both racial as well as creative problems. On the flip side, a book like Gene Luen Yang’s American Born Chinese gets things right on all counts: it is on the one hand both well-written and well-illustrated, and on the other hand a compelling exploration of the Asian American identity.
In short, things are easy when the politics of a book also fit the overall quality of a book.
But, what happens when a favourite comic book or video game is both incredibly good, and pretty racist? Or, vice versa, how are we supposed to react when the politics of a book are compelling, but the execution leaves something to be desired?
Put another way, what happens when we find our identities as Nerds and People of Colour at odds?
This conundrum was brought to a head for me this past week when J. Lamb and I snatched up our copy of Grand Theft Auto V.
(H/T Asian American News)
Team Bondi, the Australian-based maker of the popular 3rd person shooter L.A. Noire that was distributed in the U.S. by videogame behemoth Rockstar Games, is in hot water over an upcoming video game currently in development. The game, which is a collaboration with filmmaker George Miller (an animated film director responsible for such works as Happy Feet 2), is titled “Whore of the Orient” and is set in 1930s Shanghai.