Fighting Game Legend Justin Wong Talks Gaming, Fatherhood, and More

When I happened upon Street Fighter IV on the Xbox 360 in 2009, it came years after playing Super Street Fighter II on the Super Nintendo and falling victim to the cheap tactics of my cousin’s Dhalsim. I had zero knowledge of fighting game mechanics like footsies, whiff punishing, or zoning, but in 2009 I was consumed by everything Street Fighter. Justin Wong was among some of my earliest impressions of the fighting game community’s most prolific figures, clashing with FGC rivals and icons Daigo Umehara, Christopher “NYChrisG” Gonzalez, and Hajime “Tokido” Taniguchi throughout the early 2010s.

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‘Ayo the Clown’ Details Revealed with ‘Where’s the Pup’ Video

Cloud M1, the indie studio that started as a place for 3D animation projects, has built on a foundation working on commercials and CG projects for advertising and media. While working on these projects, they soon learned how their strengths could be applied to the mobile app space, publishing games and apps for iOS specifically. As huge gamers and fans of classic gaming they created Ayo the Clown, their most ambitious game to date and the first of many games to come.

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Deadpool and Korg Team Up for Hilarious ‘Free Guy’ Reaction Video

OH MY GOD! Deadpool is officially part of the MCU guys!

In an email sent out today by the Deadpool Corps entitled “[Draft] Deadpool Integration Test Email #1” (timely, Reynolds!), 20th Century Fox 20th Century Studios Disney included a link to an unlisted video featuring everyone’s favorite Merc with a Mouth AND Korg from the MCU, meaning — DEADPOOL IS OFFICIALLY PART OF THE MCU! THIS IS HIS FIRST CANON APPEARANCE (…I think? Maybe?…Not?)

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Producer Shonda Rhimes Inks New Multiyear Deal With Netflix

The visionary and Shondaland Media founder has officially signed a multiyear deal with the mega streaming platform that will expand the partnership’s content beyond television and include films, gaming, live events, and more.

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Sony’s July State of Play Live Updates

Sony’s State of Play goes live today at 2PM PT/ 5PM ET with “a nine-minute look at Deathloop’s time-twisted world,” as well as updates to indie and third-party titles. They’ve made it clear on their blog post that today’s presentation will not cover God of War, Horizon Forbidden West, or the next generation of PlayStation VR news. However, folks at PlayStation did say they’ll be sharing news in the future about highly-anticipated titles and more so stay tuned.

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Xalavier Nelson, Jr. Brings Representation to New Heights with ‘El Paso, Elsewhere’

Xalavier Nelson, Jr. — the award-winning narrative designer, writer, and former journalist — doesn’t just make games that are out of the box, he supplants the box with stock photos of dogs and then has them run an airport for aliens. As silly a concept as it may sound initially, Xalavier and his team at Strange Scaffold released an indie game earlier this year whose premise was just that, and folks really dug it. Xalavier is sincere in his approach to video game development, with a particular emphasis on sustainability, and he strives for it when thinking about any game idea.

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Nike Teams Up with Xbox For Incredible ‘Space Jam: A New Legacy’ Collab

When LeBron James’ jersey first dropped in 2003, I dragged my father through the sweltering streets of Brooklyn to the nearest Foot Locker to buy it, alongside a headband and pair of wristbands to parade around in for the next month. I’d beg my mother to take us to the nearest Barnes & Noble with every new Slam magazine cover James appeared in, just to see if it was in stock. With Space Jam: A New Legacy on the horizon, my hopes of getting my hands on more coveted LeBron James memorabilia dwindle in the face of scalpers and buggy sneaker apps that seem to torture me incessantly.

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Indie Developers Thrive Despite Post-Pandemic Challenges

If this year’s E3 expo showed us anything it’s that indie game developers are built different. Throughout the span of the four day long event, viewers were shown dozens of new titles coming to consoles and PC, and many of those titles came from small studios turning passion projects into marketable content. Between this summer’s E3 and the 2021 Wholesome Direct, gamers saw first-hand the hard work put in by indie game development studios who were also coming off one of the most damaging events to the industry and globe as a whole.

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After 25 Years and Zero Games Played, My Father Remains the Ultimate Gamer

The other day, my father noticed one of the PC games I was playing and was pretty stunned — not just at the graphics but the overall presentation of gaming today. Growing up, the computer in our home was mostly used for homework, school projects, and of course, Math Blaster. I don’t know that my father knows how deep the rabbit hole of PC gaming goes, or its history, but he remains one of the single most significant figures in introducing video games to me.

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Check Out Razer’s Newest Collab With Ubisoft to Game Like an Esports Pro

Today Razer announced a new edition to their line of esports worthy tech in a collaboration with Ubisoft. The BlackShark V2 Pro: Six Siege Special Edition — reskinned with a striking Six Siege design and highlighted with eye-catching orange stitching and accents is a perfect fit for any hardcore gamer.

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Verizon Powers a 5G Future For Gaming with Diverse, Inclusive, and Cutting Edge Initiatives

Diego Scotti, Chief Marketing Officer at Verizon, took to the stage at E3 2021 to share some of the major initiatives in gaming and advancements in technology the company was prepared to share with gamers and fans.

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Razer Announces Latest Wireless Lifestyle Product: the Opus X

Razer, the world’s leading lifestyle brand for gamers, recently announced the newest addition to their family of lifestyle audio products with the Opus X. Features of the sleek, new Opus X include: Active Noise Cancellation (ANC) technology, Bluetooth 5.0, 60ms low latency Gaming Mode, tuned 40mm drivers and two built-in microphones, with modern, and over-the-ear styling in a range of head-turning colors.

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‘Fightin’ Words’ Episode One: Gaming Icon Tanya DePass

Tanya DePass is the founder and Director of I Need Diverse Games, a not-for-profit organization based in Chicago, which is dedicated to better diversification of all aspects of gaming. She’s also a gaming icon, having been named one of the “Gamers of the Year” for 2020 by Kotaku, as well as a 2020 Annenberg Innovation Lab Civic Media Fellow at USC.

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Geoff Keighley’s Summer Game Fest is a Bright Spot in Tumultuous Times

I first saw Geoff Keighley on G4TV back in my early teens and after noting his passion for games, his quirky presentation, and his overall excitement to share some good news, I knew I had finally found some long lost brother who became infinitely more successful than me, and rightly so. Geoff’s been an icon in the entertainment and gaming industry for the last two decades and while his reputation precedes him, there still never seems to be a shortage of excitement when he hits the stage to share a famous WORLD PREMIERE.

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Freewheeling ‘Free Guy’ Trailer and Poster Fly Online

Ready to feel guilty about all those times you went on GTA and started beating up innocent NPCs? The new trailer for Free Guy will definitely make you have second thoughts!

The film, starring Ryan Reynolds and Jodie Comer (Killing Eve), has been ready to come out for some time. But naturally due to the pandemic, it’s been delayed several times. But coming this August, we’ll finally be able to see it, and I gotta say – It looks like a total blast, and I think it’ll be worth the wait!

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E3’s Media Week Includes Lackluster Perks, Buggy Features, and Bizarre Avatar Creator

Since its inception, the Electronic Entertainment Experience (or E3 expo) has been the number one hotspot for fans and gaming journalists alike to get a sneak peak at the biggest and most anticipated titles to come to the gaming world. As of late, however, the once celebrated video game and tech expo has been against the ropes, fighting the wavering reality of its relevance amid a changing landscape that saw the announcement of the PlayStation 5 in an interview with Wired magazine. In 2019, the expo was rocked by Sony’s withdrawal from the convention and before that, faced increased criticism for “over hyping” titles that would ultimately bust (i.e. Anthem).

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Flight School Studio’s ‘Stonefly’ is a Must-Play Indie Game

This week, the folks at Flight School Studios and MWM Interactive released their indie mech title, Stonefly. The adventure game is a chill yet wholly beautifully exploration of legacy, resource gathering and mech building, as players follow Annika Stonefly in her search for her father’s stolen rig. After a late-night excursion, Annika mistakenly leaves the garage door storing the mech wide open, leaving it victim to a theft that launches our main character on her journey through dangerous and captivating flora and fauna.

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‘The Legend of Zelda: Skyward Sword HD’ will Launch with Amiibo Feature That Has Fans Concerned

Back in February, the folks at Nintendo dropped an official trailer for the highly anticipated release of The Legend of Zelda: Skyward Sword HD for the Nintendo Switch. The high-definition remaster of the 2011 classic, originally released on the Nintendo Wii, was announced during February’s Nintendo Direct stream, to the thunderous applause of countless Zelda fans. What followed were several announcements, including Skyward Sword themed Joy-Cons (with preorders currently sold-out practically everywhere) available the same day as the game’s July 2021 release.

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Botched Release of ‘Cyberpunk 2077’ Proves it May Not Have Been Worth All the Hype

I remember back in 2006 when our most pressing concern as gamers was the introduction of the now-infamous Horse Armor Pack for The Elder Scrolls IV: Oblivion, a seemingly innocuous $2 cosmetic bundle for your mount that is known to many as the genesis of microtransactions. From in-game currencies and season passes, to multiple editions of games and their exorbitant expansion packs, the culture of “games as a live service” has dominated the last decade of gaming news.

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Philip Zhao is Ready for Hollywood in ‘Ready Player One’

Fourteen-year-old Philip Zhao is a freshman in high school and a gamer who enjoys NBA 2K18 in his hometown in Maryland. His whole world was turned upside down when his father sent in an audition tape for a little film called Ready Player One, directed by one of the most famous directors in the world — Steven Spielberg. Zhao was picked through a nationwide search, beating out hundreds of young actors who auditioned. In the film, Zhao plays Sho, a gamer in the OASIS and part of the High Five, who are hurled into a fantastical universe of discovery and danger to save the OASIS and their world.

The Nerds of Color sat down with the actor to chat about his first major role, his favorite Easter eggs from the film, and what this film means to him and his generation.

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A Washed Up Gamer Goes to E3

There were more than 68,000 total attendees at E3 this week, and I’m almost certain all of them have been gaming more than I have in the past five years. I’m retired. Too many consecutive days of realizing I’d played through the night until dawn had me putting the sticks down. Not to mention, I just can’t keep up with these kids. I’m washed.

Yet here I got the fortunate opportunity to cover E3 for NOC in the conference’s first year open to the public. I had to do this, for the culture, for the kid inside who never finished Mario 2, and for the same kid that reached the end of Streets of Rage and chose to kill my brother to take over the gang.

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The Creation of Kaya, Magic: The Gathering’s First Black Woman Planeswalker

On August 3, I was excited to unveil a project I’d been working on for nearly a year. I had been working with Magic: The Gathering to produce a brand new character; a character who is a biggie for their Planeswalkers cast of characters. Kaya, Ghost Assassin has made history as the first black woman Planeswalker, and I’m honored to have been a part of her creation.

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